On March 5, 2013, Wing Commander: New Horizon MUSH was shut down due to lack of activity. Thanks to the staff and players for your support. We had a good run and created some amazing memories. Keep in touch on the Facebook page for the game, which will be preserved.

The entire game's codebase and database (minus player information) has been open-sourced and released to the public, and the game itself is back up to help support the code at 2199!

WCNH Newbie Guide Part 3: Playing a Character

Finding a concept & starting chargen

To play a character on WCNH, you first go through our 'character generation', or chargen, process. This is very similar to filling out a tabletop-RPG character sheet - you set your character's stats and abilities, and write a little bit about him or her, what they look like, and so on.

Before you start chargen, you should spend some time thinking of a concept - one or two sentences that describe the kind of character you want to play. As usual, you can ask for help on the Newbie channel to either get some concept ideas, or refine some starting ideas you might have into a deeper and more complex character. Don't hesitate to ask! Here's some things you might consider:

Once you have a general idea of your character concept, you're ready to enter chargen - its exit is located off the OOC Nexus. Once you're in chargen, read the room descriptions for help on what to do next, and don't be afraid to ask on the Newbie channel if you have any questions.

Don't sweat the chargen process too much - you can always re-do things later or start a new character if you want to take it in a new direction.


WCNH's +rp system serves as a sort of classified ad/Craigslist system. We have sections for concept suggestions, IC jobs you can pursue after finishing chargen, or hooks that you might want to incorporate into your character's background. You can check out our latest listings here and feel free to ask.

Posing & RPing

Once you finish chargen, you'll be dropped onto the IC 'grid' (a network of IC rooms, each of which represents an area on a planet, ship, station, etc.) and will be able to roleplay with other players. Don't be intimidated and feel free to ask for help with your first scene or two. You'll get the hang of it quickly.

You can use '+where' to list the locations of other players. If you see anybody in green, they're actively looking for RP. You can indicate that you're looking for RP, too, with '+rp/on'. Or you can try and find other players and see if they're open to either you joining their 'scene' (meaning, a session of RP between characters) or starting a new one with you.

Once you've found a scene to either join or start with another character, usually one character will perform a 'scene set' (or just a 'set'). This refers to describing the setting of the scene. Feel free to ask other players to set for your first couple scenes.

While in an IC room, you can talk OOCly to the other characters in the room via '+OOC '.

After somebody sets, the normal etiquette is to trade 'poses' back and forth. A pose is a written description of actions your character is taking, and things that they say. Normally, a pose is somewhere between 3-5 sentences and covers about 10-15 seconds of 'IC time'. For example, in our example log, each paragraph is a pose.

Normally, you write poses in a loose order, so that everybody participating in the scene gets a chance to react to what's happening. The other players in the scene with you can help you keep track of who's next, and so on.

So, how do you write a pose? The commands are simple: 'pose', 'semipose', and '@emit'. Of those three, @emit is used the most often because it gives you flexibility. You can pose by writing '@emit ', and then the pose is displayed to all players in the same room as you. For example, you might write '@emit Jim nods before taking a seat, listening interestedly to the conversation around him.'

As always, if you have any questions or are confused about how to get into RP, please ask on the Help channel and we'll be more than happy to help!